Core concepts

A discipline is a game or sport used with a specific set of rules, settings and mode of play. This allows practices in a game or sport to be grouped together and ensure that competitive performances are comparable and rateable.

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A competition circuit is a series of tournaments and rankings that are organized and conducted with a specific purpose, usually to determine a champion or to qualify players for a grand final.

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A tournament is a competition involving a given set of participants. These participants play against each other following a predefined structure. They are progressively eliminated until a winner is declared and a final standing is established.

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A participant represents the entity that plays in a tournament. It may be a single player or a team composed of several players. It can originate from a registration process or be added directly in the tournament.

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The structure of a tournament describes all the steps of the competition. It defines what matches are played and how they relate to each other. It is composed of stages, groups, rounds, and matches. It may also be composed of brackets and rankings.

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A match is a small structured form of play involving two or more participants based on a match format. It can be further divided into subsets called games or match sets. A match ends when it obtains an outcome. It can then be used by the structure to determine the next steps in the competition.

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