COD: World at War

List of discipline features supported for Call of Duty: World at War

Platform(s) available: PCPlayStation 3Xbox 360DSWiiPlayStation 2

Introduction

This documentation will walk you through the specifications of this discipline to leverage the Toornament COD:WW API.

Each discipline feature has a type that defines its options. Here is the list of available features for Call of Duty: World at War.

Contents

Common

Map
Mod
Game Player ID

Features

Feature "map"

This feature is a map type.

Map

The map feature applies on the match game level. List of maps is defined in the choices option, and can be edited in the tournament settings if the settings_enabled option is TRUE.

Options:
  • choices
    object

    No default values.


  • settings_enabled
    boolean

    When TRUE, choices option can be edited in the tournament settings.

    Value: TRUE


Feature "gamemode"

This feature is a mod type.

Mod

The mod feature represents a gametype that applies on the match game level. List of mods is available in options choices.

Options:
  • choices
    object
    Label
    Machine name
    Team Deathmatch
    tdm
    Free-For-All
    ffall
    Domination
    domination
    Capture the Flag
    ctf
    Search & Destroy
    snd
    Sabotage
    sabotage


Feature(s) for Game Player ID

This feature is a game player Id type.

The game player id feature enables a player identifier custom field in the tournament. It adds the associated custom fields in the list of available custom fields, see Custom Fields - Games.

Feature nameGame player IDAdded by defaultDefault labelDefault requiredDefault public
psn_field_idpsnn/a
steam_field_idsteamn/a
xbox_live_field_idxbox_liven/a