MechWarrior Online

List of discipline features supported for MechWarrior Online

Platform(s) available: PC

Introduction

This documentation will walk you through the specifications of this discipline to leverage the Toornament MWO API.

Each discipline feature has a type that defines its options. Here is the list of available features for MechWarrior Online.

Contents

Common

Map
Game Player ID

Features

Feature "map"

This feature is a map type.

Map

The map feature applies on the match game level. List of maps is defined in the choices option, and can be edited in the tournament settings if the settings_enabled option is TRUE.

Options:
  • choices
    object
    Label
    Machine name
    Alpine Peaks
    alpine_peaks
    Boreal Vault
    boreal_vault
    Canyon Network
    canyon_network
    Caustic Valley
    caustic_valley
    Crimson Strait
    crimson_strait
    Emerald Taiga
    emerald_taiga
    Forest Colony
    forest_colony
    Frozen City
    frozen_city
    Grim Portico
    grim_portico
    Hellebore Springs
    hellebore_springs
    HPG Manifold
    hpg_manifold
    River City
    river_city
    Sulfurous Rift
    sulfurous_rift
    Terra Therma
    terra_therma
    The Mining Collective
    the_mining_collective
    Tourmaline Desert
    tourmaline_desert
    Vitric Forge
    vitric_forge
    Viridian Bog
    viridian_bog

  • settings_enabled
    boolean

    When TRUE, choices option can be edited in the tournament settings.

    Value: TRUE


Feature(s) for Game Player ID

This feature is a game player Id type.

The game player id feature enables a player identifier custom field in the tournament. It adds the associated custom fields in the list of available custom fields, see Custom Fields - Games.

Feature nameGame player IDAdded by defaultDefault labelDefault requiredDefault public
steam_field_idsteamn/a