List of discipline features supported for Overwatch
Platform(s) available: PCPlaystation 4Xbox One
Introduction
This documentation will walk you through the specifications of this discipline to leverage the Toornament Overwatch API.
Each discipline feature has a type that defines its options. Here is the list of available features for Overwatch.
Contents
Common
Map
Game Player ID
Features
Feature "map"
This feature is a map type.
Map
The map feature applies on the match game level. List of maps is defined in the choices
option,
and can be edited in the tournament settings if the settings_enabled
option is TRUE.
Options:
- choicesobjectLabelMachine nameHanamurahanamuraHorizonhorizonTemple of Anubistemple_of_anubisVolskaya Industriesvolskaya_industriesLa Havanela_havaneAdlersbrunnadlersbrunnAyutthayaayutthayaBlack Forestblack_forestChateau Guillardchateau_guillardEstadio das Rãsestadio_das_rasParisparisPetrapetraRialtorialtoSydney Harbour Arenasydney_harbour_arenaDoradodoradoRoute 66route_66Watchpoint: GibraltargibraltarJunkertownjunkertownHollywoodhollywoodKing's Rowkings_rowNumbaninumbaniEichenwaldeeichenwaldeBlizzard Worldblizzard_worldIliosiliosLijiang Towerlijiang_towerNepalnepalOasisoasisBusanbusanEcopoint Antarcticaantarctica
- settings_enabledboolean
When TRUE, choices option can be edited in the tournament settings.
Value: TRUE
Feature(s) for Game Player ID
This feature is a game player Id type.
The game player id feature enables a player identifier custom field in the tournament. It adds the associated custom fields in the list of available custom fields, see Custom Fields - Games.
Feature name | Game player ID | Added by default | Default label | Default required | Default public |
---|---|---|---|---|---|
battle_net_field_id | battle_net | n/a |