Star Wars Battlefront II

List of discipline features supported for Star Wars Battlefront II

Platform(s) available: PCXbox OnePlaystation 4

Introduction

This documentation will walk you through the specifications of this discipline to leverage the Toornament SW:BFII API.

Each discipline feature has a type that defines its options. Here is the list of available features for Star Wars Battlefront II.

Contents

Common

Map
Mod
Game Player ID

Features

Feature "planet"

This feature is a map type.

Map

The map feature applies on the match game level. List of maps is defined in the choices option, and can be edited in the tournament settings if the settings_enabled option is TRUE.

Options:
  • choices
    object
    Label
    Machine name
    Death Star II
    death_star2
    Endor
    endor
    Hoth
    hoth
    Jakku
    jakku
    Kamino
    kamino
    Kashyyyk
    kashyyyk
    Mos Eisley
    mos_eisley
    Naboo
    naboo
    Starkiller Base
    starkiller_base
    Takodana
    takodana
    Yavin IV
    yavin4

  • settings_enabled
    boolean

    When TRUE, choices option can be edited in the tournament settings.

    Value: TRUE


Feature "game_type"

This feature is a mod type.

Mod

The mod feature represents a gametype that applies on the match game level. List of mods is available in options choices.

Options:
  • choices
    object
    Label
    Machine name
    Blast
    blast
    Galactic Assault
    galactic_assault
    Heroes vs Villains
    heroes_vs_villains
    Starfighter Assault
    starfighter_assault
    Strike
    strike


Feature(s) for Game Player ID

This feature is a game player Id type.

The game player id feature enables a player identifier custom field in the tournament. It adds the associated custom fields in the list of available custom fields, see Custom Fields - Games.

Feature nameGame player IDAdded by defaultDefault labelDefault requiredDefault public
origin_field_idoriginn/a
psn_field_idpsnn/a
xbox_live_field_idxbox_liven/a