List of discipline features supported for Ultra Street Fighter IV
Platform(s) available: PCPlaystation 4Xbox OneSwitchPlayStation 3Xbox 360
Introduction
This documentation will walk you through the specifications of this discipline to leverage the Toornament USFIV API.
Each discipline feature has a type that defines its options. Here is the list of available features for Ultra Street Fighter IV.
Contents
Common
Character
Game Player ID
Features
Feature "character"
This feature is a character type.
Character
The character feature applies on the match game opponents level. List of characters is defined in the
choices
option, and can be edited in the tournament settings if the settings_enabled
option is TRUE.
Options:
- choicesobjectLabelMachine nameAbelabelAdonadonAkumaakumaBalrogbalrogBlankablankaC.ViperviperCammycammyChun-Lichun_liCodycobyDandanDecapredecapreDee Jaydee_jayDhalsimdhalsimDudleydudleyE.HondahondaEl Fuerteel_fuerteElenaelenaEvil Ryuevil_ryuFei Longfei_longGengenGoukengoukenGuileguileGuyguyHakanhakanHugohugoIbukiibukiJurijuriKenkenM.BisonbisonMakotomakotoOnioniPoisonpoisonRolentorolentoRoseroseRufusrufusRyuryuSagatsagatSakurasakuraSethsethT.HawkhawkVegavegaYangyangYunyunZangiefzangief
- settings_enabledboolean
When TRUE, choices option can be edited in the tournament settings.
Value: FALSE
Feature(s) for Game Player ID
This feature is a game player Id type.
The game player id feature enables a player identifier custom field in the tournament. It adds the associated custom fields in the list of available custom fields, see Custom Fields - Games.
Feature name | Game player ID | Added by default | Default label | Default required | Default public |
---|---|---|---|---|---|
psn_field_id | psn | n/a | |||
steam_field_id | steam | n/a | |||
xbox_live_field_id | xbox_live | n/a | |||
nintendo_network_field_id | nintendo_network | n/a |