Call of Duty: Infinite Warfare

Properties

  • Id: cod_infinite_warfare
  • Name: COD: Infinite Warfare
  • Short name: COD:IW
  • Full name: Call of Duty: Infinite Warfare
  • Copyrights: Activision / Infinity Ward

Platforms

The discipline supports the following platform(s):

  • PC (pc)
  • Playstation 4 (playstation4)
  • PlayStation 3 (playstation3)

The discipline has the following features and settings:

Map

The feature definitions describes how each discipline feature functions and what settings are applied for the discipline.

Map

This feature adds a new property to the match game that defines the map of each match game.

  • Property: map
  • Scope: Match game
  • Possible values: 
    • Breakout (breakout)
    • Crusher (crusher)
    • Frontier (frontier)
    • Frost (frost)
    • Genesis (genesis)
    • Grounded (grounded)
    • Mayday (mayday)
    • Precinct (precinct)
    • Retaliation (retaliation)
    • Scorch (scorch)
    • Skydock (skydock)
    • Throwback (throwback)
    • Zombies in Spaceland (zombies_in_spaceland)
    • Terminal (terminal)

The possible values can be different from one tournament to another. The list of available choices can be configured in the tournament settings.


Mode

This feature adds a new property to the match game that defines the game mode of each match game.

  • Property: gamemode
  • Scope: Match game
  • Possible values: 
    • Team Deathmatch (tdm)
    • Domination (domination)
    • Kill Confirmed (kill_confirmed)
    • Gun Game (gun_game)
    • Defender (defender)
    • Infected (infected)
    • Frontline (frontline)
    • Free-for-All (ffa)
    • Hardpoint (hardpoint)
    • Search and Destroy (search_destroy)
    • Search and Rescue (search_rescue)
    • Demolition (demolition)
    • Ground War (ground_war)
    • Capture the Flag (ctf)
    • Drop Zone (drop_zone)
    • Uplink (uplink)
    • Reinforce (reinforce)
    • Grind (grind)
    • Mosh Pit (mosh_pit)

Game player id

This feature provides new tournament custom fields to collect the players' game user ids. These custom fields still need to be added in a tournament for them to function properly.

Feature: psn_field_id
  • Property: psn
  • Scope: Participant custom field
  • Value:  <string>
Feature: steam_field_id
  • Property: steam
  • Scope: Participant custom field
  • Value:  <string>
Feature: xbox_live_field_id
  • Property: xbox_live
  • Scope: Participant custom field
  • Value:  <string>