Structure rankings

A ranking refers to a competitive method used in the tournament structure in which the outcome of a match awards points. A ranking is calculated based on these points and tiebreakers. Participants progressively earn points until all matches are played and a final ranking is established.

Configuration

The ranking system can be configured with two main tools: calculators and tiebreakers. Calculators are used to award points while tiebreakers are used to break ties.

A ranking contains ranking items that identify who is competing and how they perform. Ranking items act like slots that expect to receive a participant at some point in the tournament. Therefore, they can exist before there are any participants in the structure.

Participant

A ranking item can contain a participant that defines who is competing in this ranking item. When a ranking is initialized in a structure, it does not have a participant yet. A special proceeding usually called the placement (or the seeding) is used to place participants in the stage. The stage type then defines how participants are set in ranking items.

Rank

A ranking item has a rank that describes the place of the competitor in the ranking. The rank is automatically calculated by the ranking system to ensure all ranking items have a valid rank and that the whole ranking is valid.

Position

A ranking item also has a position that can be used to display the ranking in a consistent way. It ensures that even when ranking items have the same rank, the position will still have a different value and can be used to order the ranking.

Points

A ranking item has a number of points that represent the points that have been earned by the ranking system.